package mygame;

public abstract class Constants {
    //node names
    public static final String TEMP_NODE = "tempNode";
    public static final String VOXEL_WIREFRAME_NODE = "voxelDebugNode";
    public static final String WORLD_STATE_NODE = "worldStateNode";
    public static final String HUB_NODE_UNSELECTABLE_CONSTRUCT = "unselectableConstructHubNode";
    public static final String HUB_NODE_SELECTABLE = "selectableHubNode";
    public static final String HUB_NODE_SELECTABLE_CONSTRUCT = "selectableConstructHubNode";
    public static final String HUB_NODE_CHARACTER = "characterHubNode";

    //gui node names
    
}
